Anbox Cloud documentation¶
Anbox Cloud enables running Android apps on any cloud platform at scale. It uses system containers or virtual machines to run the nested Android containers and Juju for deployment in a cloud environment.
Anbox Cloud supports x86 and ARM64 hardware, providing the same set of features for both architectures.
By using system containers or virtual machines to emulate Android systems, Anbox Cloud achieves the isolation and security levels of a virtual machine without the associated overhead. Compared to other Android emulation solutions, Anbox Cloud can provide at least twice the density and can serve up to 100 Android instances per server.
Due to its highly scalable nature and performance optimization, delivering device-agnostic mobile applications is very easy. Popular use cases of Anbox Cloud include mobile game streaming services, corporate application streaming, application automation and testing.
In this documentation¶
Start here - a hands-on introduction to Anbox Cloud, guiding you through your first steps. You can choose a CLI or a web UI path.
Step-by-step guides covering key operations and common tasks
Technical information
Discussion and clarification of key topics
Project and community¶
Anbox Cloud is a product developed by Canonical. While it was initially based on the open-source Anbox project (archived in GitHub), its codebase has since become entirely independent.
We welcome community involvement through suggestions, fixes and constructive feedback both on the product and its documentation. You can engage with the Anbox Cloud team and the community using the following channels: